Discover MANU video game maker, a no-code 3D game engine which allows you to create your dream games without programming.
Made for indie creators, solo developers, mobile studios, game enthusiasts
Game genres
Create first-person,third-person,platformers and multiplayer games - up to 4 people!
First-person
Tell immersive first-person stories through your character’s eyes! Action adventure, shooter, horror, quest - sky’s the limit for your creativity.
Third-person
Show your character’s personality in a third person game! Create eye-catching looks, animations, and behavior patterns of your protagonist.
Platformer
The sweetheart of game developers. Make a good ol’ nostalgic platformer - or reconsider the side-scrolling genre with your creative decisions and our tools.
2D
Artistic touch and nostalgic charm - that’s what players cherish in 2D games. Impress them with your creativity with the help of our tool!
First-person
Tell immersive first-person stories through your character’s eyes! Action adventure, shooter, horror, quest - sky’s the limit for your creativity.
Third-person
Show your character’s personality in a third person game! Create eye-catching looks, animations, and behavior patterns of your protagonist.
Platformer
The sweetheart of game developers. Make a good ol’ nostalgic platformer - or reconsider the side-scrolling genre with your creative decisions and our tools.
2D
Artistic touch and nostalgic charm - that’s what players cherish in 2D games. Impress them with your creativity with the help of our tool!
Single & Multiplayer
In MANU you can create both single and multiplayer games for up to four people. Just toggle one switch on the start menu and adjust some options - you’re all set.
Create multiplayer games with no string of code
* - Coming soon
Make your game accessible for a wider audience!
Export game toWindows,Android*,MacOS, iOS*. Want to gain attention quickly or just share your creations with friends? Publish your games at MANU Marketplace!
Platforms
AIfor your games
Use powerfulArtificial Intelligencetool to help you speed up your game creation process
AI for your games
Use powerful Artificial Intelligencetool to help you speed up your game creation process
Explore our innovative tools to create your games easier, faster and with more fun
for your games
Ultimate tools
Every game in MANU is a string of animations: you see moving objects and interact with them. Instead of programming, you simply make things move - and create new realms based on your ideas in an easy-to-use visual sequencer. No code required.
Visual sequencer
Any action in your game can be customized with animation. The behavior of characters and NPCs, game logic, sound - all this can be added to animation tracks and simply adjust the order of their execution.
Visual sequencer
Tame relativity in your game to make it bold and crafty! Set conditions in which your main character, NPCs, objects, and environment would transform and move. Gameplay needs a car that doesn’t pull away until refuelled? Set triggers. Need skies to become gradually red when a player gets closer to a boss fight? Set a series of triggers on his way.
Trigger management
Tame relativity in your game to make it bold and crafty! Set conditions in which your main character, NPCs, objects, and environment would transform and move. Gameplay needs a car that doesn’t pull away until refuelled? Set triggers. Need skies to become gradually red when a player gets closer to a boss fight? Set a series of triggers on his way.
Trigger management
Create quests, master cut scenes, foster your NPCs, and tell immersive stories with the game flow toolkit. Easy-to-use visual editor connects in one place all the complex narrative blocks and game mechanics, bringing visibility into all the processes under the bonnet of your game.
Game flow
Create quests, master cut scenes, foster your NPCs, and tell immersive stories with the game flow toolkit. Easy-to-use visual editor connects in one place all the complex narrative blocks and game mechanics, bringing visibility into all the processes under the bonnet of your game.
Game flow
Make unique stories and save time by combining ready-made NPCs, traps, weapons - even elaborate game mechanics! Get prefabricated modular game assets in MANU marketplace, adjust to your game’s needs - separately or in bulk, or create them yourself and exchange with other users.
Prefab assets
Make unique stories and save time by combining ready-made NPCs, traps, weapons - even elaborate game mechanics! Get prefabricated modular game assets in MANU marketplace, adjust to your game’s needs - separately or in bulk, or create them yourself and exchange with other users.
Prefab assets
Feel stuck and need a hint of game mechanics or an entire game concept? Ask AI to create an NPC behavior pattern, quest logic, cut scene scenario, or level play-through idea - and easily integrate it to your project.
Artificial intelligence
Feel stuck and need a hint of game mechanics or an entire game concept? Ask AI to create an NPC behavior pattern, quest logic, cut scene scenario, or level play-through idea - and easily integrate it to your project.
Make your game stand out from the crowd by showcasing it to our community! Get valuable feedback from fellow game developers, and explore each other’s creations at MANU Marketplace.
Make your game stand out from the crowd by showcasing it to our community! Get valuable feedback from fellow game developers, and explore each other’s creations at MANU Marketplace.
Or, create your own assets, including ready-made NPCs, traps, weapons - even elaborate game mechanics, share them with others, and earn money
Connect to the hive mind of MANU game creators: get ready-made game prefabs!
MANU asset store
Сheck out and play our demo-games
Showcase
* - Coming soon
Captain Dallas is trapped: his spaceship crashes on an exoplanet inhabited by space aliens. He will have to search for answers in an underground maze, solve many quests, and fight enemies. The final boss at the end will put an end to the story whether or not the captain's main goal of returning to his home can come true.
Hostile world on KB-95A*
FPS
* - Coming soon
Little Mary is greatly affected by her mother's death. The girl is haunted by nightmares every night. However, she does not realize that they are more than real. Save Mary from the terrifying monsters and help her defeat the evil spider. Only you will determine the outcome of this story.
Mary’s nightmares*
horror
Platformer
Survival
* - Coming soon
Captain Dallas is trapped: his spaceship crashes on an exoplanet inhabited by space aliens. He will have to search for answers in an underground maze, solve many quests, and fight enemies. The final boss at the end will put an end to the story whether or not the captain's main goal of returning to his home can come true.
Hostile world on KB-95A*
FPS
Little Mary is greatly affected by her mother's death. The girl is haunted by nightmares every night. However, she does not realize that they are more than real. Save Mary from the terrifying monsters and help her defeat the evil spider. Only you will determine the outcome of this story.
horror
Third person
Survival
Mary’s Nightmares*
* - Coming soon
Dr. John Husky is a world-famous doctor and adventurer. This time his difficult journey will take him through the jungles of South America. Follow this path of adventure with us! This game is designed as a tutorial demo in the platformer-scroller, side view genre. Thanks to it you can get acquainted with the basic mechanics and features of Manu Game Maker.
Quiet and measured village life is disturbed by the attack of the Ogre Sorcerer, who needs goat bones for his magical experiments. Unfortunately, the only goat in the area belongs to our hero. The pet has been stolen by an evil ogre and now our hero goes to rescue his pet. An exciting adventure awaits!
Dr. John Husky is a world-famous doctor and adventurer. This time his difficult journey will take him through the jungles of South America. Follow this path of adventure with us! This game is designed as a tutorial demo in the platformer-scroller, side view genre. Thanks to it you can get acquainted with the basic mechanics and features of Manu Game Maker.
Quiet and measured village life is disturbed by the attack of the Ogre Sorcerer, who needs goat bones for his magical experiments. Unfortunately, the only goat in the area belongs to our hero. The pet has been stolen by an evil ogre and now our hero goes to rescue his pet. An exciting adventure awaits!
MANU Asset Marketplace with starter pack Asset Library
Plug and Play Prefabricated Assets
Artificial Intelligence Integration for game development (Experimental features)
Metal Rendering
MANU Beta 1.3
Spring 2024
Broadcasting
Save Game Toolkit
Export games for iOS
Export games for Android
Support for multiple scenes and levels
Mouse Support
Text Support
Fully Customizable Main Character and NPC
Game Camera Management
MANU Official Release
User Monetization Tools - Apple & Google Play Services integration
Autumn 2024
Game UI Toolkit
Advertising Cabinet
Game Debugging Tools
DirectX Rendering
Game Flow Toolkit - Node Scenario Editor
State Machines
Paint Group Tool
Light Mapper
Tag Support
Glass Material
Glow Material
New Post-processing Color Correction
New Post-processing Screen Space Ambient Occlusion
New Post-processing Screen Space Reflection
Variable Trigger
Network Triggers
Named Triggers
Object support
New object picker
New tool panel
Game engine optimization
New material library
MANU Beta 1.2
Autumn 2023
First Person Games
Third Person Games
Multiplayer Games
MANU Game Marketplace
MANU Asset Marketplace with starter pack Asset Library
Plug and Play Prefabricated Assets
Artificial Intelligence Integration for game development (Experimental features)
Metal Rendering
DirectX Rendering
Game Flow Toolkit - Node Scenario Editor
State Machines
Paint Group Tool
Light Mapper
Tag Support
Glass Material
Glow Material
New Post-processing Color Correction
New Post-processing Screen Space Ambient Occlusion
New Post-processing Screen Space Reflection
Variable Trigger
Network Triggers
Named Triggers
Object support
New object picker
New tool panel
Game engine optimization
New material library
MANU Beta 1.3
Spring 2024
Broadcasting
Save Game Toolkit
Export games for iOS
Export games for Android
Support for multiple scenes and levels
Mouse Support
Text Support
Fully Customizable Main Character and NPC
Game Camera Management
MANU Official Release
Autumn 2024
User Monetization Tools - Apple & Google Play Services integration
Game UI Toolkit
Advertising Cabinet
Game Debugging Tools
Features
Rendering
Support for Metal, DirectX 11, and Vulkan for exporting your games on Windows, MacOS, iOS*, and Android*.
Physical Based Materials will add a greater level of realism to your game.
Deferred Rendering allows for the use of more dynamic lighting sources.
Instancing helps the creation of large number of repeating objects in the scene without compromising the game's performance.
The Light Mapping Tool helps the creation of realistic lighting without sacrificing performance.
Supported import formats
Import animations created in other editors, including support for Mixamo.
Import sounds in wav, mp3, and ogg formats.
Support for FBX, Obj, DAE, BLEND, and gltf formats.
Import textures in PNG, JPEG, and TIFF formats.
Fully customizable main character and NPC*
The ability to fully customize the behavior and appearance of the main character and bots in your game.
Flexible control customization for game camera.
Game UI*
The Game UI Tool allows for easy creation of complex Game UI in your game.
Monetization tool*
Using our Monetization Tool, you can create products, set their prices, integrate them into in-game mechanics, and earn real revenue from your game.
Advertising cabinet*
The built-in AdMob advertising in games from Google allows you to earn money from your game.
Debug tools*
A convenient game debugging tool allows you to find and fix bugs during testing and debugging.
*-Coming soon
Reviews
Igor Konyakhin
Overall experience. Manu is indeed very simple to use. As a Unity user (but also a developer with an experience in various languages including C++) when I tried Unreal Engine, I found it super hard - I couldn’t achieve anything for a few days and I had to watch numerous tutorials to do something. With Manu, on-boarding is simple and I could actually work in it after watching a few official tutorials and examining sample projects.
bingkoland
For those of us artists who are making interactive, immersive VR/AR experiences but have difficulty with coding, getting a better sense of what's possible with procedural environments and characters like this horror sequence would be great!
Karthik Naidu
Very cool! I checked out your website and watched videos, you game engine is interesting I would definitely want to give it a try, Im a indie game developer. You should make a tutorial series making a a simple rpg game from start to finish, part by part.
Michell Stevens
If any level designers want to tackle a new engine, MANU looks interesting with this snapping tool. As a level designer, snapping is a LIFE SAVER.
guywithknife
I like how its focusing one one type of game for now, makes for a nice and focused editing experience
Riccardo Valentino
I am an animator and model designer that works on models and animations. Usually I don't bring to life my creations adding them to a game because it needs too much time. Now with manu I will be able to do it quickly!